Explanation
This will be a respect thread dedicated to all of the major players in the Resident Evil 4 Remake that have been imbued with the plaga. These characters tie into each other so much that I feel that it's better to lump them into one respect thread, as opposed to multiple ones.
Q&A
- "Will you combine OG RE4 feats and lore with the remake?"
No, they are two separate sub-canons within the franchise.
- "Did others help you make this RT in any capacity?"
Nope.
- "Why are there so many different videos posted here to show us the cutscenes?"
Mainly because I've been working off and on with this RT in private for a very long time, with chunks of it being sporadically posted in separate areas isolated from each other that I'd forget about until finally combining it all together.
- "Why are there multiple posts for this RT?"
Because I can only add 10 or something videos in a single post at once time, so I must split them.
- "Is G L O B A L - S A T U R A T I O N (TM) featured in this RT?"
No, because he is not a carrier of the plaga, on top of his remake self lacking any feats currently.
- "Will you make an OG RE4 RT eventually?"
No. I like OG RE4 a lot, but I lack energy to make this type of stuff. It has taken me many many months to make this RT simply due to me barely doing bits and pieces of it off and on. I've got that Jeb Bush energy going on, sorry.
- "Why did you choose to do a remake RT over the OG?"
Because the remake has much more info to work with and has far more impressive feats non-gameplay-only feats.
- "What do you consider to be valid feats?"
Anything that is either a cutscene or a scripted gameplay segment. Normal everyday gameplay is not lore-accurate at all, and so I'd feel it'd be unfair and bias of me to cherry pick impressive non-scripted gameplay feats, while ignoring all of the abysmally terrible ones.
Las Plagas Explained
The Las Plagas is an ancient parasite unearthed by the Los Iluminados several times throughout the centuries. It is a species of parasite that acts as a hivemind that can embed itself in various types of animals, including humans, so that it can be protected better and spread.
Starting at the timestamp 1:35, this video is the best summary of Las Plagas that covers the basics:
There are three types of plaga, which we will list now.
The Dominant Species:
The highest form of plaga that is able to control other plaga via ultra-high-frequency sound waves. Anyone infected with this plaga is mentally and physically unaffected, with them being able to completely mind control anyone infected with lesser variants of the species.
They also can mutate their bodies in various ways if they so choose, up to the point that they can completely transform into inhuman beings.
These things are spoken of in the video above at 2:35. ^
The Superior Species:
This is a subordinate plaga that can infect a host without causing brain damage, allowing them to operate at 100% of their former mental capacity and leaving their base personality mostly unaltered:
Furthermore, hosts of the Superior Species, provided that it fully merges with a host, can mutate their bodies to a more limited extent at will, along with showing no visible signs of infection once the merger is complete, as seen in Krauser, which we will go over later.
The Standard Species:
This is the most common plaga that can be found and is what the vast majority of the people of Valdelobos are infected with. Being infected with this variant causes clear physical changes in appearance, along with minor brain damage. However, those infected with this plaga still retain enough of their mental faculties to communicate, go about their daily lives, preform mundane tasks, and use weaponry to a decently efficient level.
If damaged too much, the parasite can hijack the nervous system of the host to keep it functioning, along with mutating itself to sprout out of the host's head to attack targets directly:
U-III Variant:
A special variant of the plaga that solely exists within U-III. It is unknown if it is more similar to the Standard Species or the Superior Species, as we've never seen a fully infected person with this variant, but it logically has the same basic physical enhancements that every other plaga variant has. However, the parasite will die if U-III itself dies:
Lastly, it should be noted that the physical enhancements provided by the plaga's mutations seems to start the moment one is infected, not needing to be fully hatched to gain such effects. And removing the plaga from the body before it fully fuses with you still seems to keep the physical strength mutations one has gotten up to that point, which we will get into in Luis's short section.
Now, it is time to get into another parasite that is not Las Plagas at all.
The Amber Explained
The Amber is another parasite discovered with Las Plaga. It is a greater, and perhaps even older parasite that even while dormant, increases the strength of other nearby parasites and its relationship to its host:
The true power of the Amber is yet to be revealed, as it has not been awakened yet. However, it's role in further increasing the power of plaga's hosts is significant and worth mentioning.
We will further discuss the Amber in some of the following sections.
So now, let's get into the capabilities of the characters.
Osmund Saddler
Saddler is the leader of the Los Iluminados and the only person in the series that has a Dominant Species Plaga:
Due to having the Dominant Plaga within him, his mutations can be far more extreme, with even his base form having large tentacles strong enough to casually smash large stone pillars to pieces:
Timestamp at 3:22:21:
We see that he can make several of these tentacles at an even larger and more powerful scale branch out of his body and attack rapidly.
Timestamp at 3:20:28: ^
Saddler can also borrow his tentacles in the ground and have them attack by sprouting out of the ground right under targets.
Timestamp at 3:20:52: ^
Saddler can also absorb projectiles like bullets and reposition them in his body, followed by him shooting them back out.
Timestamps at 3:18:21 and 3:21:02: ^
He can use his tentacles as enhanced legs to leap and cover distance more quickly, along with being able to use it as a slam attack.
Timestamp at 1:35:
He can shoot black liquid as a projectile.
Timestamp at 2:14: ^
The last notable thing for his base form is that he is able to rapidly spin his tentacles so fast that they turn into a drill, followed by him dashing at the opponent at high speeds. This is portrayed as his strongest attack in base form.
Timestamp at 4:43: ^
Saddler then is able to mutate into a second form.
Timestamp at 1:50:
His attacks are generally the same, but he lost the ability to fire projectiles like bullets back out from his body. And he has lost the drill ability, but that is pretty much negated by the fact his normal attacks are far stronger now.
He is capable of leaping much faster and at much greater distances.
Timestamp at 5:11: ^
He can now also shoot far larger blasts of his black goo and an even shoot 3 blasts at once:
Timestamp at 6:23: ^
Saddler then is able to mutate even further, leading to a final transformation, to which we see him rip through a reinforced steel platform easily with one of his tentacles.
Timestamp at 7:21: ^
Saddler's core/main body now stays in a protective shield while he attacks his target from afar with even larger tentacles.
This shield, despite being destroyed in one shot by a Special RPG, took most of the force of it by far to where it protected Saddler's main body.
His main body can also still attack with his staff.
Timestamp at 8:36: ^ (Watch it all in one go, since the feats I've mentioned happen back to back.)
Unfortunately, we don't have anymore feats for this Saddler, as Leon kills him quickly.
Jack Krauser
Krauser is a major in the United States Special Forces and one of the best of the best even among them, with him and his unit being the "most elite" among them, as stated in documents detailing the events of Operation Javier and how only his unit was selected for this major operation:
Not only were they the best of the best, but them and their unit were chosen over people like Chris Redfield and Jill Valentine, meaning they should be above those two at that point in time.
Despite the accolades of S.T.A.R.S. members, eclipsing them combatively is not an impossible task.
One example of S.T.A.R.S. members being outclassed is when Nikolai casually moves faster than Jill at the time of RE3 can react and kills her before she pulls the trigger if she doesn't shoot him while Carlos is holding him.
Timestamp at 13:50:
And nothing suggests that Nikolai is greater than Krauser by any means. At the bare minimum, they should be relative to each other, with them being above someone like Jill at the time of RE3, who dodges stinger missiles in-game in a scripted segment of the game where Nemesis shoots said missiles at her in narrow back alleys, with the only logical option being for her to outrun the missiles or dodge them or the explosions.
Timestamp 0:14:
An example of properly dodging them.
Timestamp at 1:47:
But not only do we have a scripted in-game segment where she must dodge missiles, but she was shown to move faster than one in a cutscene as well, as she raised her arm up faster than the missile could reach the ground that it was a few meters away from.
Timestamp at 1:20:
A stinger missile can travel up to Mach 2.2.
She also shrugged off the explosion of it right under her feet without any protective gear, as you can see in that same timestamp.
Further evidence that Krauser is above Jill is that she was mainly recruited to Delta Force and S.T.A.R.S. for her specialization in ordinance disposal and lock-picking skills, as opposed to combative capabilities:
Belongs to the S.T.A.R.S. Alpha Team. She has excellent explosive ordnance disposal capabilities and impressive lock-picking skills. She may seem delicate at first glance, but she has also gone through the training course of America's proud anti-terrorist force, Delta Force. Her combat ability is proven. She faithfully carries out her duties and is trusted by her teammates. - Biohazard Official Navigation Book: page 13
Krauser, on the other hand, seems to mainly focus on combat, as he trained Leon and others in such endeavors, with a specialization in CQC specifically seemingly, as Krauser taught Leon that knives are faster than guns:
This is logically because they are faster than bullets, which makes sense if they scale to or above Jill and Nikolai.
Furthermore, we see their training in flashbacks is CQC training.
Timestamp at 0:13:
So it makes sense that Krauser would be superior to someone like Jill. He is older and far more experience, as you can clearly tell by his appearance and rank, on top of specializing actual combat, as opposed to things like ordinance disposal.
But you see, this is only Krauser as a mere human. Krauser later gets injected with a Superior Species Plaga that is further amped by the Amber, as you can see in the third note under "The Amber Explained" section.
Krauser also has two mutations above his base state. His first mutation is his classic blade arm, which he easily destroys a stone roof with.
Timestamp at 12:26:
Later we see him mutate his second arm as well:
Along with obviously be able to attack with it, it works as a useful shield as well:
And Krauser should scale far above Mendez, as Mendez is an untrained person with a Superior Species Plaga and no Amber amp, which leads me into the next section.
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